Game-Jaming/Frontend/node_modules/lodash/_stackSet.js

35 lines
853 B
JavaScript
Executable File

var ListCache = require('./_ListCache'),
Map = require('./_Map'),
MapCache = require('./_MapCache');
/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;
/**
* Sets the stack `key` to `value`.
*
* @private
* @name set
* @memberOf Stack
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the stack cache instance.
*/
function stackSet(key, value) {
var data = this.__data__;
if (data instanceof ListCache) {
var pairs = data.__data__;
if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {
pairs.push([key, value]);
this.size = ++data.size;
return this;
}
data = this.__data__ = new MapCache(pairs);
}
data.set(key, value);
this.size = data.size;
return this;
}
module.exports = stackSet;