Game-Jaming/Frontend/node_modules/lodash/_MapCache.js

33 lines
869 B
JavaScript
Executable File

var mapCacheClear = require('./_mapCacheClear'),
mapCacheDelete = require('./_mapCacheDelete'),
mapCacheGet = require('./_mapCacheGet'),
mapCacheHas = require('./_mapCacheHas'),
mapCacheSet = require('./_mapCacheSet');
/**
* Creates a map cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function MapCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `MapCache`.
MapCache.prototype.clear = mapCacheClear;
MapCache.prototype['delete'] = mapCacheDelete;
MapCache.prototype.get = mapCacheGet;
MapCache.prototype.has = mapCacheHas;
MapCache.prototype.set = mapCacheSet;
module.exports = MapCache;