Game-Jaming/Frontend/node_modules/lodash/property.js

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var baseProperty = require('./_baseProperty'),
basePropertyDeep = require('./_basePropertyDeep'),
isKey = require('./_isKey'),
toKey = require('./_toKey');
/**
* Creates a function that returns the value at `path` of a given object.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {Array|string} path The path of the property to get.
* @returns {Function} Returns the new accessor function.
* @example
*
* var objects = [
* { 'a': { 'b': 2 } },
* { 'a': { 'b': 1 } }
* ];
*
* _.map(objects, _.property('a.b'));
* // => [2, 1]
*
* _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');
* // => [1, 2]
*/
function property(path) {
return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);
}
module.exports = property;