Game-Jaming/Frontend/node_modules/lodash/isWeakMap.js

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var getTag = require('./_getTag'),
isObjectLike = require('./isObjectLike');
/** `Object#toString` result references. */
var weakMapTag = '[object WeakMap]';
/**
* Checks if `value` is classified as a `WeakMap` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a weak map, else `false`.
* @example
*
* _.isWeakMap(new WeakMap);
* // => true
*
* _.isWeakMap(new Map);
* // => false
*/
function isWeakMap(value) {
return isObjectLike(value) && getTag(value) == weakMapTag;
}
module.exports = isWeakMap;