Game-Jaming/Frontend/node_modules/lodash/_baseMatchesProperty.js

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var baseIsEqual = require('./_baseIsEqual'),
get = require('./get'),
hasIn = require('./hasIn'),
isKey = require('./_isKey'),
isStrictComparable = require('./_isStrictComparable'),
matchesStrictComparable = require('./_matchesStrictComparable'),
toKey = require('./_toKey');
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG = 1,
COMPARE_UNORDERED_FLAG = 2;
/**
* The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.
*
* @private
* @param {string} path The path of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
*/
function baseMatchesProperty(path, srcValue) {
if (isKey(path) && isStrictComparable(srcValue)) {
return matchesStrictComparable(toKey(path), srcValue);
}
return function(object) {
var objValue = get(object, path);
return (objValue === undefined && objValue === srcValue)
? hasIn(object, path)
: baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);
};
}
module.exports = baseMatchesProperty;